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Projects

Flight Simulation Technology

  • Evaluation of Lateral Maneuvering Motion (Lm²) cueing algorithm

    • Status: Completed
    • From May 2010 until January 2011

    Background Ground-based flight simulators are used for a range of applications, from research and development, to engineering and pilot training. For applications th...

  • Multi loop identification

    • Status: Completed
    • From January 2004 until August 2004

    Multi-loop identification When controlling an airplane the pilot perceives the kinematics of the airplane in different ways. For instance, he sees the motion due to ...

Human Perception & Control

  • Thresholds for motion perception

    • Status: Completed
    • From January 2004 until August 2004

    Knowledge of motion perception is essential in the design of motion simulators. Self-motion perception can result from perceived vestibular and or visual cues. This ...

Flight Control & Handling Qualities

  • Co-operative Handling Qualities Research with Boeing

    • Status: Completed
    • From July 2002 until August 2004

    During the early 1990’s Boeing undertook a series of piloted simulation experiments investigating the longitudinal handling qualities of very large transport a...

Human-machine Interaction & Display Design

  • Fidelity

    • Status: Completed
    • From January 2003 until January 2004

    ‘Fidelity’ can be seen as the ‘realism’ with wich the simulator is simulating an aircraft or any other vehicle. It is, however, extremely dif...

  • 4-D Guidance

    • Status: Completed
    • From January 2000 until April 2003

    The Control and Simulation Division of Delft Aerospace is carrying out the “Airport 2020” and “Flight Deck 2020” projects in close collaborat...

Air Traffic Management

  • 4-D Guidance

    • Status: Completed
    • From January 2000 until April 2003

    The Control and Simulation Division of Delft Aerospace is carrying out the “Airport 2020” and “Flight Deck 2020” projects in close collaborat...